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      <image:title>ABOUT - :: PIXEL PUSHER FOR HIRE ::</image:title>
      <image:caption>I have been working in the industry since the beginning of 2002. I started my career in the Tech Support Dept at Maxon (developer of Cinema 4D) where I quickly rose to Manager. I was also one of the founding members of Vital Distraction back in 2002-2003. Having “grown up” using Cinema 4D, I am extremely well versed in it. I also practically use the entire Adobe Suite, especially After Effects, on a daily basis. I’ve also folded in a series of plugins, including Redshift, Octane and Turbulence FD into the mix. Currently, my work had been remote, as with most. I am fully capable of production off-site and can deliver all files via online or hard drive, if need be. I have worked to create an on-site production environment here to be able to turn around work at peak performance. Communication is paramount with remote work and I ensure that I am always available for a call, chat or video conference. Most recently, my work includes an open for the NY Rangers and on-ice projection for the Islanders, along with assisting is mixed reality work for the Texans. [Famous Group] Previous in stadium graphics have been for the Philadelphia Eagles and Baltimore Ravens [Cake Studios]. Since the pandemic, I’ve also started doing more product rendering and animations [Apex Tool Group]. I also have experience in film pre-vis work, including: Flight of the Phoenix, XXX2: State of the Union,  X-Men 3, Unearthed, and Battle: Los Angeles. Since my beginnings were in film pre-vis, I have absolutely no problem taking a project from board all the way to final delivery. I pride myself on being able to hit the ground running at any point of the project. I look forward to helping your studio out in any way I can.</image:caption>
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      <image:title>About 1 - :: PIXEL PUSHER FOR HIRE ::</image:title>
      <image:caption>I have been working in the industry since the beginning of 2002. I started my career in the Tech Support Dept at Maxon (developer of Cinema 4D) where I quickly rose to Manager. I was also one of the founding members of Vital Distraction back in 2002-2003. Having “grown up” using Cinema 4D, I am extremely well versed in it. I also practically use the entire Adobe Suite, especially After Effects, on a daily basis.  In the past, a good portion of my work had been remote. I am fully capable of production off-site, either delivering files via online or hard drive. However, I understand that due to many reasons, work must need to be done in-house. I am in the LA area, so coming to your studio is not an issue. Most recently, my work includes a complete redesign of the LA Kings' in-game graphics, along with stadium graphics for the Philadelphia Eagles and Baltimore Ravens [Cake Studios], a full graphics refresh for TVA's Super Soiree [Cake Studios], various packages for the PAC12 Network [Cake Studios] and helping with Red Bull's Battle Grounds tournament graphics [Visual Storm]. I also have experience in film pre-vis work, including: Flight of the Phoenix, XXX2: State of the Union,  X-Men 3, Unearthed, and Battle: Los Angeles. Since my beginnings were in film pre-vis, I have absolutely no problem taking a project from board all the way to final delivery. I pride myself on being able to hit the ground running at any point of the project. I look forward to helping your studio out in any way I can.</image:caption>
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